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Old June 16, 2010, 01:54 PM
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geokilla geokilla is offline
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I got a question here. Assuming I'm understanding time demos, game sequences, and in game benchmark correctly, each time you use the game sequences wouldn't the results be a bit different? Because not everything would remain the same, such as where you face, what's going on in the environment, etc. Like for example we use the opening of CoD:MW, you're put through a test to test your reflexes in a makeshift cargo ship where you have to shoot at pieces of wood, throw grenades, etc. Each time you do that, some things change, like where you shoot, where the grenade is thrown, which way you face. All this results in different FPS due to the different amount of work that the GPU needs to process.

Sorry if this is a poor question, but I can't really think of a better way to ask this right now.
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