OSX is slower for gaming than Windows
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May 18, 2010, 06:32 AM
Join Date: Aug 2009
Location: Ottawa, Ontario, Canada
Yeah, you have to remember that everything from graphics drivers to the actual Source engine had years to be optimized for gaming purposes on the PC. The conversion to OpenGL from DX probably wasn't very efficient either because I doubt it would be worth it to companies like Blizzard or Valve to remake their entire game engines from scratch for a small audience.
Your favourite game of last year was over-rated, generic and contained poor level design.
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