You're seriously underestimating the amount of work and time that it takes to develop a full-blown 3D game, especially if you have very little or no experience. If you're really serious about getting into development, start out small, either with a 2D game or a very simple 3D engine, and work your way up to more complex tasks. If you try and jump right into a very complex game, it's just going to end up being too difficult for you and you'll have to give it up.
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