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February 22, 2009, 10:33 AM
Join Date: Jul 2008
Location: GTA, Ontario
My System Specs
Originally Posted by
The same thing is posted on all the different Folding forums I read...
There must be some magical cutoff numbers you can't go below, either that or your cards are just really really picky...
There is a limit on how much a core can be overclocked in relation to the shader it seems. According to this thread (
eVGA GTX 260 (216SP) overclocking expectations - [H]ard|Forum
), your core cannot go more than 1/2 the speed of the shaders. Perhaps there is something going on when you try to clock the shaders too high.
Could also have something to do with cooling. The idea (I thought) of underclocking the core was to decrease heat and stress on the chip, thus allowing the shaders to be adjusted higher. Perhaps the temp sensor is not reading the shader areas of the chip well, or some better tim will get better results. I also wonder when they bin the chips, do they stress the shaders as much as the core.
Fold for team #54196
Last edited by chrisk; February 22, 2009 at
. Reason: foggier than usual today
My System Specs
Main(Blackie) Asus Rampage III Formula //
Blackie: i7 970 @4.0GHZ Heatkiller 3.0// Foldy: i7 970 @4.0GHZ EK Supreme
Blackie: Corsair Vengeance 12GB 1600mhz // Foldy: Mushkin 1600MHZ 6GB
Blackie: Evga GTX 580 1.5GB Koolance WB Foldy: Zotac GTX 460 768MB
Blackie: OCZ Vertex 2 240GB, Seagate 3TB, WD Black 2TB, WD Black 1TB Foldy: Intel X25-M 80GB Gen2, WB Black 500GB Externals: WD Green 1.5TB, WD Green 1TB
Blackie: Corsair AX1200w // Foldy: Enermax Revo85+ 1050W
Blackie: Corsair 800D // Foldy: CM HAF 932
Blackie: X-fi Titanium Pro
Blackie: LG Blu-ray writer // Foldy: LG Blu-ray rom
Blackie: Samsung 2693HM 25.5in // Foldy: Acer H213HBMID 21.5in
Blackie: W7 Ultimate 64-bit // Foldy: W7 Pro 64-bit
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