June 5th, 2012, 12:01 AM

NVIDIA Launches Kepler Based GPU For Laptops

NVIDIA announced late Monday that it was brining Kepler to mobile platforms with the launch of the GeForce GTX 680M. Geared towards desktop replacement notebooks, and their thin and light ultrabook cousins, the GeForce GTX 680M appears to have nearly the equivalent power to the desktop GTX 670 — 1,344 graphics cores with a 256-bit [...]

June 4th, 2012, 12:26 PM

ASUS Shows Off First Windows RT Device

ASUS unveiled the first tablet running Windows RT (Windows on ARM) at their pre-Computex news conference on Monday afternoon. ASUS’ new tablet – called the ASUS Tablet 600 – is powered by NVIDIA’s quad-core Tegra 3 chip and comes equipped with a 10-inch display. According to press materials that are currently available, the tablet will [...]

June 4th, 2012, 9:55 AM

We’re Back Online

After a long interruption, Hardware Canucks is back online. Computex starts this week, and Hardware Canucks will have wall-to-wall coverage of the event. When Computex wraps, Hardware Canucks will continue to have brash, daring, and opinionated coverage of all things technology. We thank you again for your continued readership, and apologize for the interruption of [...]

May 21st, 2012, 9:15 AM

GTC 2012: The Celebration of the GPU

NVIDIA’s GPU Technology Conference, held last week in the lovely city of San Jose, is remarkably different from the company’s other events. This conference is not aimed at promoting the next big thing in consumer electronics, or a celebration of gaming – as was October’s GeForce LAN –, but rather a preview of the possible [...]

May 21st, 2012, 8:59 AM

Life on Cloud Kepler: Why GPUs Are Going to Make Computing Heterogenic

For Jen-Hsun Huang, the smooth talking silicon scion that presides over NVIDIA, his company shouldn’t be constrained to building progressively faster GPUs for progressively better looking videogames. With great GPU computing power comes great possibilities; a hyper-efficient transistor packed chip shouldn’t be constrained to making games look better through more dynamic shaders and more complex [...]

May 18th, 2012, 12:03 AM

Intel Sets Green Agenda, A Huge Boon For Canada?

Intel released a corporate responsibility report, and its environmental goals for the next decade Thursday morning. Among the improvements the company is aiming for by 2013, according to the report, is a “conflict-free CPU”: a chip free of rare-earth metals that are most commonly mined for in environmentally irresponsible ways, such as in China, or [...]

May 16th, 2012, 5:58 PM

NVIDIA Posts Complete Kepler GK110 Technical White Paper

For those of you wondering about what makes NVIDIA’s upcoming GK110 tick, NVIDIA has posed a complete architectural White Paper.  There is some seriously interesting contained in there, enough to make us want GK110 to make it over into the GeForce lineup as soon as possible. However, as NVIDIA discusses quite a few times in [...]

May 16th, 2012, 8:57 AM

Cooler Master Launches Geminii M4 CPU Cooler

Cooler Master, an industry leading chassis, thermal solution, peripheral, and accessory manufacturer, announces a CPU cooler with huge performance packed into a seemingly miniature package. That new compact CPU cooler is the GeminII M4 – a GeminII series cooler. Redefining cooling performance for space restricted environments, GeminII M4 is engineered to maximize cooling with its minimal CPU contact [...]

May 15th, 2012, 1:20 PM

NVIDIA Introduces VGX Platform for Virtualized GPU Computing

NVIDIA today unveiled the NVIDIA® VGX™ platform, which enables IT departments to deliver a virtualized desktop with the graphics and GPU computing performance of a PC or workstation to employees using any connected device. With the NVIDIA VGX platform in the data center, employees can now access a true cloud PC from any device — [...]

May 15th, 2012, 12:42 PM

NVIDIA’s GeForce GRID; Video Game Streaming for Everyone?

Gaming enters a new era today with the launch of the NVIDIA® GeForce® GRID cloud gaming platform, which allows gaming-as-a-service providers to stream next-generation games to virtually any device, without the lag that hampers current offerings. With the GeForce GRID platform, gaming-as-a-service providers can deliver the most advanced visuals with lower latency, while incurring lower [...]